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Fan Feast update: Alamo Drafthouse Lobby

06 Sep

 

The Alamo Drafthouse, South Lamar, Lobby inside Left4Dead2.
 
The mural took quite a bit of photoshop work to stitch together from reference photos.
 
The hanging UFOs and Planes are made from scratch in SketchUp.
The small lights on the UFOs are even animated.
 

Alamo Drafthouse Lobby

Alamo Drafthouse Lobby

 
3 Comments

Posted in Austin, Gaming

 

Fan Feast update: Highball interior

01 Sep

I had been a little while since my last update, but I have been hard at work every day on the map. The interior of The Highball is about finished.

This part of the map requires more custom props and textures then any other. The doors are custom, the skeeball, the neon sign, and even the carpet texture in the map is extracted from a photo of the real carpet. There are nearly a dozen custom props inside already and I haven't even added the bowling to the map yet.

More images on Flickr

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1 Comment

Posted in Austin, Gaming

 

Fan Feast Update: Skeeball

23 Aug

This weekend I worked on more of the interior of the Highball. But the highlight is my custom made Skeeball machine.

It is modeled in SketchUp and built to scale. The dimensions at taken from this thread on how to make your own skeeball machine.

Aside from the marquee most of the textures were made from scratch in photoshop using photos of the actual skeeball machines at the Highball as reference.

It works in game (see video below). It was quite a chore to get the physics correct and have the balls still fall into the right trigger spots to detect each hole.

The final version will give the players nine balls per round with a highscore that is yet to be determined. (possibly set on the fly)

 

Left4Dead Skeeball

 

Left4Dead Skeeball

 

 
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Posted in Gaming

 

Fan Feast Update: Bowling video, and overall map images

20 Aug

Below is an image of the bowling setup inside of Hammer.

It takes a lot of well balanced triggers, logic, and other tricks but the end result is worth it.

Bowling

 

 


Below are images of the map as a whole to give an idea of how large it is.

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Posted in Austin, Gaming

 

Fan Feast update: Highball interior and in-game bowling!

19 Aug

Small update, but big success with the map.

I have started modeling the interior of the Highball. Some parts of the building are very open while others are very crampt. Add the fact that nothing inside is symmetrical and you have a hard building to get a proper layout done for. It took me a few evening to get something I though was acceptable. Then I realized, the only built the Highball last year, someone has to have the floor plans. And they did, once I had the floor plan it was only a matter of an hour to get a perfectly spot-on interior model of the wall layout. There is still lots of detail to come, but this will greatly accelerate my modeling time.

 

 

Highball_interior


When I first started making this map I wanted to have a bowling mini-game. The idea being in survival mode if the players bowled a strike alarms and lights would go off and the hordes would start coming. It was tough to get working, but I now have an acceptable bowling mini-game inside the Highball. It works pretty darn well and is a lot of fun. In fact I bet in Scavenge mode you might find some of the special infected bowling rather then hunting down the survivors. The image below is just the concept prototype.

L4D2 Bowling

 
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Posted in Austin, Modding

 

Fan Feast update: Projection Booth and Kitchen

14 Aug

I have finished detailing the Kitchen and Projection booth in the Alamo Drafthouse, along with a few hidden areas.

Fan Feast

Fan Feast

Fan Feast

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Fan Feast

 
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Posted in Austin, Gaming

 

Fan Feast update: Alamo Drafthouse back rooms

12 Aug

As with my previous map based on a Alamo Drafthouse location, the Drafthouse was nice enough to tour me around the back rooms to take reference photos.

The South Lamar Drafthouse has quite a few offices hidden above the kitchen. The screen shots are the first rough bits of that area of the building. Also shown is the first rough theater.

Many of the posters are taken directly from the reference photos.

Alamo Drafthouse back rooms

Alamo Drafthouse back rooms

Alamo Drafthouse back rooms

 Alamo Drafthouse rough theater

 
2 Comments

Posted in Austin, Gaming

 

Fan Feast update: Signs, posters, and more.

08 Aug

Up until now the shopping center has used generic signs and posters. Along with reference photos I took images of as many signs and unique images that make the shopping center unique.

This weekend has been about bringing in all those signs into the game. I have also started on the Alamo Drafthouse interior.

Fan Feast Signs

Fan Feast Signs

Fan Feast Signs

Fan Feast Signs

 

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Fan Feast update: Shopping center complete

02 Aug

I have completed the front of the Highball. The Vannah sign is just a placeholder until I make the custom sign.

Also the map now takes place on a stormy dark evening.

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I have built the lobby of the South Lamar Alamo Drafthouse. It still needs the mural and custom objects.

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The entire shopping center and surround areas are now complete. Next I will start on the interior areas of the Highball and Drafthouse.

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More images on Flickr

 
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Posted in Austin, Gaming, Modding

 

Fan Feast Update: Shopping center nearly complete

28 Jul

The shopping center is nearly complete. The entire parking lot is detailed and filled with cars and other props.

All the major buildings are in place. My next goal is to get the skybox and surround areas complete, the map sealed up and running fast before I start on the really meat: the Alamo Drafthouse and the Highball.


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It wouldn't be Austin without the original hacked "Caution Zombies Ahead" construction sign.


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Posted in Austin, Modding